The Witcher 3 Armor Sets

General information (expand)

Armor type

Note: you have to learn and use the skill to apply the appropriate effect.

Armor type Description Related skill Skill description
Light Increases Armor and Stamina generation Cat school techniques Each piece of light armor increases critical hit damage by 25% and fast attack damage by 5%
Medium Increases Armor Griffin school techniques Each piece of medium armor increases Sign intensity by 5% and Stamina regeneration by 5%.
Heavy Increases Armor and decreases Stamina generation Bear school techniques Each piece of heavy armor increases maximum Vitality by 5% and strong attack damage by 5%.

Set bonuses

Note: set bonuses apply only to Grandmaster level items.

Feline Bonus for 3 pieces
Strong Attacks increase Fast Attack damage for 5 seconds by 10% for each piece of the set.
Bonus for 6 pieces
Rear attacks deal 50% more damage, also stun opponents at the cost of 1 Adrenaline Point(s).
Griffin Bonus for 3 pieces
After using Stamina to cast a Sign in its standard mode, the next Sign cast within 3 seconds will be cast in standard mode without using Stamina.
Bonus for 6 pieces
The size of Yrden traps is increased by 40%. While you are within an Yrden trap, Stamina regeneration is increased by 5/s and Sign Intensity by 100%, and damage is reduced by 20%.
Wolven Bonus for 3 pieces
Up to three different oils can be applied to a sword at a time.
Bonus for 6 pieces
Bombs are thrown without any delay.
Ursine Bonus for 3 pieces
When a Quen shield shatters, there is a chance a new one will be cast at no Stamina cost. The bonus increases by 5% for each piece of the set.
Bonus for 6 pieces
Damage dealt by Abilities involving the Quen Sign is increased by 200%.
Manticore Bonus for 3 pieces
Critical hit chance and critical hit damage also apply to bombs.
Bonus for 6 pieces
The maximum number of charges for each alchemy item is increased by 1.

Armor sets

Set level:
Set Silver sword Steel sword Chest armor Boots Trousers Gauntlets Totals